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Two Days…

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The DreadBall Xtreme Kickstarter is all ready to roll, launching on the 21st. I have, as you might have guessed, been quite busy in the last week, though oddly it’s not been the DBX that’s occupied most of my time. Deadzone and Mars Attacks went through the KS process last year, but this is only one early step in the process of getting the game made. I’ve been finishing off the ends of the DZ rules and tweaks, and having completed the MA core rules I’ve got the expansion books to get ready and get tested. So, as is often the way, I’ve got bits of all these games on my desk at the moment, all in very different stages of completion.

I’ve also got what is for me a very big personal project underway, though I’ll refrain from going into details till I know it’s confirmed. All this has kept me away from posting much over the last week. I have, however, been composing things in my head for DBX, all of which have been biding their time until the KS goes live. So I’ve got some design articles on that to come at the appropriate time in the KS process. What goes when depends on how well the KS goes and where it gets to. The core things like pitch design can go out at the start. We may or may not get to all the more esoteric corners so they’ll have to wait and see.

I’ll also be intrigued to see the Guild Ball KS campaign and what they’re up to. This launches tomorrow (20th), and it’s hard not to see them as going head-to-head with DBX for the same sports fans. Well, we shall see. From the little I’ve seen the games look pretty different and will scratch different gaming itches. Each will suit different folk better, and I’m sure a few people will back both. Personally I’m most interested in watching their gameplay videos to see how it looks on the table :)



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